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EMMCVPR
2005
Springer
15 years 11 months ago
Deformable-Model Based Textured Object Segmentation
Abstract. In this paper, we present a deformable-model based solution for segmenting objects with complex texture patterns of all scales. The external image forces in traditional d...
Xiaolei Huang, Zhen Qian, Rui Huang, Dimitris N. M...
MM
2004
ACM
195views Multimedia» more  MM 2004»
15 years 11 months ago
Facial expression representation and recognition based on texture augmentation and topographic masking
The variation of facial texture and surface due to the change of expression is an important cue for analyzing and modeling facial expressions. In this paper, we propose a new appr...
Lijun Yin, Johnny Loi, Wei Xiong
ADC
2004
Springer
156views Database» more  ADC 2004»
15 years 11 months ago
Multiresolution Amalgamation: Dynamic Spatial Data Cube Generation
Aggregating spatial objects is a necessary step in generating spatial data cubes to support roll-up/drill-down operations. Current approaches face performance bottleneck issues wh...
Sham Prasher, Xiaofang Zhou
ICTAI
2003
IEEE
15 years 11 months ago
Approximate Discrete Probability Distribution Representation Using a Multi-Resolution Binary Tree
Computing and storing probabilities is a hard problem as soon as one has to deal with complex distributions over multiples random variables. The problem of efficient representati...
David Bellot, Pierre Bessière
SI3D
2009
ACM
15 years 11 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...