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CHI
2005
ACM
16 years 7 months ago
Conversing with the user based on eye-gaze patterns
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
Pernilla Qvarfordt, Shumin Zhai
CHI
2005
ACM
16 years 7 months ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
CHI
2004
ACM
16 years 7 months ago
Gooey interfaces: an approach for rapidly repurposing digital content
With the acceleration of technological development we are reaching the point where our systems and their user interfaces become to some degree outdated 'legacy systems' ...
Les Nelson, Elizabeth F. Churchill, Laurent Denoue...
CHI
2001
ACM
16 years 7 months ago
Doom as an interface for process management
This paper explores a novel interface to a system administration task. Instead of creating an interface de novo for the task, the author modified a popular computer game, Doom, to...
Dennis L. Chao
OSDI
2002
ACM
16 years 7 months ago
Scale and Performance in the Denali Isolation Kernel
This paper describes the Denali isolation kernel, an operating system architecture that safely multiplexes a large number of untrusted Internet services on shared hardware. Denali...
Andrew Whitaker, Marianne Shaw, Steven D. Gribble