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AAI
2005
124views more  AAI 2005»
15 years 6 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella
AIEDU
2005
135views more  AIEDU 2005»
15 years 6 months ago
Simulating Instructional Roles through Pedagogical Agents
This paper describes the design and empirical validation of three distinct pedagogical agent roles (Expert, Motivator, and Mentor) for college students within the MIMIC (Multiple I...
Amy L. Baylor, Yanghee Kim
TISSEC
2008
106views more  TISSEC 2008»
15 years 6 months ago
On predictive models and user-drawn graphical passwords
In commonplace text-based password schemes, users typically choose passwords that are easy to recall, exhibit patterns, and are thus vulnerable to brute-force dictionary attacks. ...
Paul C. van Oorschot, Julie Thorpe
TVCG
2008
103views more  TVCG 2008»
15 years 6 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
CN
2004
85views more  CN 2004»
15 years 6 months ago
Pricing and admission control for QoS-enabled Internet
Over the past ten years, many pricing schemes have been proposed for a QoS-enabled network. Most of the proposed QoS-pricing schemes focus on congestion-sensitive pricing and opti...
Tianshu Li, Youssef Iraqi, Raouf Boutaba