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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
16 years 21 days ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
CEC
2007
IEEE
16 years 20 days ago
Target shape design optimization by evolving splines
Abstract— Target shape design optimization problem (TSDOP) is a miniature model for real world design optimization problems. It is proposed as a test bed to design and analyze op...
Pan Zhang, Xin Yao, Lei Jia, Bernhard Sendhoff, Th...
CEC
2007
IEEE
16 years 20 days ago
MRI brain image segmentation by fuzzy symmetry based genetic clustering technique
—In this paper, an automatic segmentation technique of multispectral magnetic resonance image of the brain using a new fuzzy point symmetry based genetic clustering technique is ...
Sriparna Saha, Sanghamitra Bandyopadhyay
CLUSTER
2007
IEEE
16 years 20 days ago
Evaluation of fault-tolerant policies using simulation
— Various mechanisms for fault-tolerance (FT) are used today in order to reduce the impact of failures on application execution. In the case of system failure, standard FT mechan...
Anand Tikotekar, Geoffroy Vallée, Thomas Na...
CODES
2007
IEEE
16 years 20 days ago
HW/SW co-design for Esterel processing
We present a co-synthesis approach that accelerates reactive software processing by moving the calculation of complex expressions into external combinational hardware. The startin...
Sascha Gädtke, Claus Traulsen, Reinhard von H...
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