We introduce regular graph constraints and explore their decidability properties. The motivation for regular graph constraints is 1) type checking of changing types of objects in ...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
What does a ‘normal’ computer (or social) network look like? How can we spot ‘abnormal’ sub-networks in the Internet, or web graph? The answer to such questions is vital f...
In this paper, we present a temporal candidate generation scheme that can be applied to motion estimators in Scalable Video Codecs (SVCs). For bidirectional motion estimation, usu...
Marijn J. H. Loomans, Cornelis J. Koeleman, Peter ...
The paper discusses three IST projects focusing on the disclosure of video content via a combination of low-level multimodal feature analysis, abstraction, and browsing tools. The ...