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» Reconfiguration in 3D Meshes
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TAP
2010
Springer
191views Hardware» more  TAP 2010»
15 years 4 months ago
Mesh saliency and human eye fixations
raction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been v...
Youngmin Kim, Amitabh Varshney, David W. Jacobs, F...
ICIP
2008
IEEE
16 years 8 months ago
Efficient representation and coding of prediction residuals and parameters in frame-based animated mesh compression
For compression of 3-D dynamic meshes, the novel framework of so-called frame-based animated mesh compression (FAMC) has been introduced recently. In this context, we propose an e...
Detlev Marpe, Heiner Kirchhoffer, Karsten Mül...
SI3D
2005
ACM
15 years 12 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
CRV
2004
IEEE
147views Robotics» more  CRV 2004»
15 years 10 months ago
Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach
We present a novel method for 3D shape recovery based on a combination of visual hull information and multi image stereo. We start from a coarse triangle mesh extracted from visua...
Hendrik Kiick, Wolfgang Heidrich, Christian Vogelg...
SCA
2007
15 years 8 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...