This paper presents a novel algorithm for estimating complex human motion from 3D video. We base our algorithm on a model-based approach which uses a complete surface mesh of a 3D...
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
The reconfigurable mesh model for massively parallel computing has recently been rediscovered and proposed as the basis of a practical many-core architecture. With this paper, we...
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...
Abstract— The underwater environment presents many challenges for robotic sensing including highly variable lighting and the presence of dynamic objects such as fish and suspend...
Michael R. M. Jenkin, Andrew Hogue, Andrew German,...