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» Reconfiguration in 3D Meshes
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SIGGRAPH
2010
ACM
15 years 10 months ago
Ambient point clouds for view interpolation
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
WSCG
2004
152views more  WSCG 2004»
15 years 7 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
DATE
2003
IEEE
90views Hardware» more  DATE 2003»
15 years 11 months ago
Interactive Ray Tracing on Reconfigurable SIMD MorphoSys
MorphoSys is a reconfigurable SIMD architecture. In this paper, a BSP-based ray tracing is gracefully mapped onto MorphoSys. The mapping highly exploits ray-tracing parallelism. A...
Haitao Du, Marcos Sanchez-Elez, Nozar Tabrizi, Nad...
FCCM
2008
IEEE
133views VLSI» more  FCCM 2008»
16 years 23 days ago
Autonomous System on a Chip Adaptation through Partial Runtime Reconfiguration
This paper presents a proto-type autonomous signal processing system on a chip. The system is architected such that high performance digital signal processing occurs in the FPGAâ€...
Matthew French, Erik Anderson, Dong-In Kang
IVC
2006
146views more  IVC 2006»
15 years 6 months ago
Reconfigurable omnidirectional camera array calibration with a linear moving object
Reconfigurable omnidirectional camera arrays are useful for applications where multiple cameras working together are to be deployed at a short notice. This paper proposes a multi-...
Tarak Gandhi, Mohan M. Trivedi