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» Reconfiguration in 3D Meshes
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SI3D
2003
ACM
15 years 11 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
CGF
2008
108views more  CGF 2008»
15 years 6 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...
ICCV
2009
IEEE
16 years 11 months ago
Learning a dense multi-view representation for detection, viewpoint classification and synthesis of object categories
Recognizing object classes and their 3D viewpoints is an important problem in computer vision. Based on a partbased probabilistic representation [31], we propose a new 3D object...
Hao Su, Min Sun, Li Fei-Fei, Silvio Savarese
ICCV
2009
IEEE
16 years 11 months ago
Template-Free Monocular Reconstruction of Deformable Surfaces
It has recently been shown that deformable 3D surfaces could be recovered from single video streams. However, ex- isting techniques either require a reference view in which the ...
Aydin Varol, Mathieu Salzmann, Engin Tola, Pascal ...
SMI
2006
IEEE
183views Image Analysis» more  SMI 2006»
16 years 9 days ago
The Generalized Shape Distributions for Shape Matching and Analysis
This paper presents a novel 3D shape descriptor "The Generalized Shape Distributions" for effective shape matching and analysis, by taking advantage of both local and gl...
Yi Liu, Hongbin Zha, Hong Qin