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NETGAMES
2006
ACM
16 years 16 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
NCA
2005
IEEE
16 years 4 days ago
Controlling the Coverage of Grid Information Dissemination Protocols
Grid information dissemination protocols distribute information about the dynamic state of computational resources throughout interconnected wide area Grids. Performance metrics f...
Bhavin Gandhi, Sameer Tilak, Michael J. Lewis, Nae...
PDP
2005
IEEE
16 years 4 days ago
Distributed Data Collection through Remote Probing in Windows Environments
Distributed Data Collector (DDC) is a framework to ease and automate repetitive executions of console applications (probes) over a set of LAN networked Windows personal computers....
Patrício Domingues, Paulo Marques, Lu&iacut...
PODC
2010
ACM
15 years 10 months ago
Brief announcement: improving social-network-based sybil-resilient node admission control
We present Gatekeeper, a decentralized protocol that performs Sybil-resilient node admission control based on a social network. Gatekeeper can admit most honest nodes while limiti...
Nguyen Tran, Jinyang Li, Lakshminarayanan Subraman...
CCS
2009
ACM
16 years 1 months ago
Proximity-based access control for implantable medical devices
We propose a proximity-based access control scheme for implantable medical devices (IMDs). Our scheme is based on ultrasonic distancebounding and enables an implanted medical devi...
Kasper Bonne Rasmussen, Claude Castelluccia, Thoma...
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