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NETGAMES
2005
ACM
16 years 7 days ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
ISI
2007
Springer
15 years 6 months ago
Outil autonome de surveillance de grilles
ABSTRACT. Grids have become very complex. It makes the deployment and maintenance of systems a difficult task requiring lots of efforts from administrators. We believe that peer-t...
Laurent Baduel, Satoshi Matsuoka
ICCCN
2007
IEEE
15 years 10 months ago
Applying Wavelet De-noising to Improve TCP Throughput in AQM queues with Existence of Unresponsive Traffic
Abstract-- in the current Internet, congestion control is performed jointly by the end systems running the TCP protocol and by routers running Active Queue Management (AQM) algorit...
Yi Pan, Wei K. Tsai, Tatsuya Suda
MOBISYS
2009
ACM
16 years 7 months ago
Longitudinal study of a building-scale RFID ecosystem
Radio Frequency IDentification (RFID) deployments are becoming increasingly popular in both industrial and consumer-oriented settings. To effectively exploit and operate such depl...
Evan Welbourne, Karl Koscher, Emad Soroush, Magdal...
INFOSCALE
2007
ACM
15 years 8 months ago
BUST: enabling scalable service orchestration
Service-Orientation (SO) is a design and integration paradigm that is based on the notion of well defined, loosely coupled services. Within SO, services are viewed as computation...
Dong Liu, Ralph Deters
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