In this paper, we present a novel method for 3D face recognition using adaboosted geodesic distance features. Firstly, a generic model is finely conformed to each face model conta...
Exploring a large portion of the microprocessor design space requires the rapid development of efficient simulators. While some systems support rapid model development through the...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Current methods for off-road navigation using vehicle and terrain models to predict future vehicle response are limited by the accuracy of the models they use and can suffer if th...
- As an alternative to traditional Evolutionary Algorithms (EAs), Population-Based Incremental Learning (PBIL) maintains a probabilistic model of the best individual(s). Originally...