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» Reconciliation of Object Interaction Models
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143
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INTERACT
2003
15 years 7 months ago
Ontological Sketch Modelling (OSM): Concept-based Usability Analysis
: OSM is a novel approach to usability analysis and design that focuses on the quality of fit between the concepts the user is working with and those represented within supporting ...
Ann Blandford, Iain Connell
204
Voted
ICIP
2008
IEEE
16 years 18 days ago
Boosted Interactively Distributed Particle Filter for automatic multi-object tracking
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Yi Wu, Xiaofeng Tong, Yimin Zhang, Hanqing Lu
171
Voted
CHI
2005
ACM
16 years 6 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
163
Voted
CVPR
2010
IEEE
16 years 2 months ago
Automatic Discovery of Meaningful Object Parts with Latent CRFs
Object recognition is challenging due to high intra-class variability caused, e.g., by articulation, viewpoint changes, and partial occlusion. Successful methods need to strike a...
Paul Schnitzspan, Stefan Roth, Bernt Schiele
157
Voted
CAD
2007
Springer
15 years 6 months ago
A B-spline-based approach to heterogeneous objects design and analysis
The recent advancement of solid freeform fabrication, design techniques and fundamental understanding of material properties in functionally graded materials has made it possible ...
Pinghai Yang, Xiaoping Qian