This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
This paper introduces a new sensor architecture for making interactive surfaces that are sensitive to human hand and finger gestures. This sensor recognizes multiple hand position...
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...
Counting (identical) objects in images is a simple yet fundamental recognition task that requires exhaustive human effort. Automation of this task would reduce the human load sign...
Takumi Kobayashi, Tadaaki Hosaka, Shu Mimura, Taka...
Model simplification researchers require quality heuristics to guide simplification, and quality predictors to allow comparison of different simplification algorithms. However, th...