The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
This paper presents a method for human action recognition based on patterns of motion. Previous approaches to action recognition use either local features describing small patches...
Abstract. We propose a novel model-based approach to activity recognition using high-level primitives that are derived from a human body model estimated from sensor data. Using sho...
Abstract. The ability to recognize human activities from sensory information is essential for developing the next generation of smart devices. Many human activity recognition tasks...
Niels Landwehr, Bernd Gutmann, Ingo Thon, Luc De R...
In this paper we attempt to quantify the ability of naive listeners to perform speaker recognition in the context of the NIST evaluation task. We describe our protocol: a series o...
Wade Shen, Joseph P. Campbell, Derek Straub, Reva ...