Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
We explore an approach to 3D people tracking with learned motion models and deterministic optimization. The tracking problem is formulated as the minimization of a differentiable ...
This paper presents an efficient technique for human motion recognition; in particular, it is focused on labeling a movement as a walking or running displacement, which are the mo...
Gesture recognition is becoming a more common interaction tool in the fields of ubiquitous and wearable computing. Designing a system to perform gesture recognition, however, can...
Tracy L. Westeyn, Helene Brashear, Amin Atrash, Th...
Hyperspectral cameras provide useful discriminants for human face recognition that cannot be obtained by other imaging methods. We examine the utility of using near-infrared hypers...
Zhihong Pan, Glenn Healey, Manish Prasad, Bruce J....