A perceptual human-machine interface based on visual appearence of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand....
Giulia Gastaldi, Alessandro Pareschi, Silvio P. Sa...
This paper is focused on algorithmic issues for biometric face verification (i.e., given an image of the face and an identity claim, decide whether they correspond to each other o...
Javier Ortega-Garcia, Joaquin Gonzalez-Rodriguez, ...
In kernel density estimation methods, an approximation of the data probability density function is achieved by locating a kernel function at each data location. The smoothness of ...
Stripes are common sub-structures of text characters, and the scale of these stripes varies little within a word. This scale consistency thus provides us with a useful feature for...
For effective training of acoustic and language models for spontaneous speech such as meetings, it is significant to exploit the texts available in a large scale, which may not b...