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EUROPAR
2004
Springer
16 years 3 days ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
ICDAR
2003
IEEE
16 years 20 hour ago
Training on Severely Degraded Text-Line Images
We show that document image decoding (DID) supervised training algorithms, as a result of recent refinements, achieve high accuracy with low manual effort even under conditions o...
Prateek Sarkar, Henry S. Baird, Xiaohu Zhang
VTS
2003
IEEE
115views Hardware» more  VTS 2003»
16 years 4 hour ago
Design and Optimization of Multi-level TAM Architectures for Hierarchical SOCs
Multi-level TAM optimization is necessary for modular testing of hierarchical SOCs that contain older-generation SOCs as embedded cores. We present two hierarchical TAM optimizati...
Vikram Iyengar, Krishnendu Chakrabarty, Mark D. Kr...
DATE
2010
IEEE
76views Hardware» more  DATE 2010»
15 years 12 months ago
Scalable codeword generation for coupled buses
—Inductive and capacitive coupling are responsible for slowing down signals. Existing bus encoding techniques tackle the issue by avoiding certain types of transitions. This work...
Kedar Karmarkar, Spyros Tragoudas
ICANN
2001
Springer
15 years 11 months ago
Scalable Kernel Systems
Kernel-based systems are currently very popular approaches to supervised learning. Unfortunately, the computational load for training kernel-based systems increases drastically wit...
Volker Tresp, Anton Schwaighofer