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IADIS
2004
15 years 8 months ago
Challenges for Network Computer Games
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
Yusuf Pisan
WSC
1997
15 years 8 months ago
Visualizing Parallel Simulations in Network Computing Environments: A Case Study
Parallel discrete event simulation systems (PDES) are used to simulate large-scale applications such as modeling telecommunication networks, transportation grids, and battlefield...
Christopher D. Carothers, Brad Topol, Richard Fuji...
197
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COMCOM
2004
118views more  COMCOM 2004»
15 years 6 months ago
SLA-based QoS pricing in DiffServ networks
The availability of high-speed transmission media and networking equipment in contemporary networks, as well as the evolution of quality-demanding applications has focused researc...
Christos Bouras, Afrodite Sevasti
NAS
2010
IEEE
15 years 5 months ago
CR: Capability Information for Routing of Wireless Ad Hoc Networks in the Real Environment
—In greedy routing, each relay node forwards the message to a neighbor (also called successor) that is closer to the destination. However, the successor candidate set (SCS) is di...
Zhen Jiang, Zhigang Li, Nong Xiao, Jie Wu
TRIDENTCOM
2008
IEEE
16 years 1 months ago
The NTP experimental platform for heterogeneous wireless sensor networks
— This paper presents the NTP experimental platform for heterogeneous wireless sensor networks (WSN), which is built on the campus of National Tsing Hua University under the supp...
Sheng-Po Kuo, Chun-Yu Lin, Yueh-Feng Lee, Hua-Wei ...