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CRV
2005
IEEE
198views Robotics» more  CRV 2005»
16 years 4 days ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
DSN
2005
IEEE
16 years 4 days ago
TIBFIT: Trust Index Based Fault Tolerance for Arbitrary Data Faults in Sensor Networks
Since sensor data gathering is the primary functionality of sensor networks, it is important to provide a fault tolerant method for reasoning about sensed events in the face of ar...
Mark D. Krasniewski, Padma Varadharajan, Bryan Rab...
HICSS
2005
IEEE
171views Biometrics» more  HICSS 2005»
16 years 4 days ago
An Architecture and Business Model for Making Software Agents Commercially Viable
While several research projects have been proposed to use software agents to deal with information overload, their results are not applicable in the existing Web infrastructure ma...
Qusay H. Mahmoud, Leslie Yu
ICMCS
2005
IEEE
106views Multimedia» more  ICMCS 2005»
16 years 3 days ago
Retrieval of 3D objects using curvature correlograms
Along with images and videos, 3D models have raised a certain interest for a number of reasons, including advancements in 3D hardware and software technologies, their ever decreas...
Gianni Antini, Stefano Berretti, Alberto Del Bimbo...
ICNP
2005
IEEE
16 years 3 days ago
Typed Abstraction of Complex Network Compositions
straction of Complex Network Compositions∗ Azer Bestavros, Adam D. Bradley, Assaf J. Kfoury, and Ibrahim Matta Department of Computer Science Boston University The heterogeneity...
Azer Bestavros, Adam Bradley, Assaf J. Kfoury, Ibr...