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GI
2009
Springer
15 years 11 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
LCPC
2009
Springer
15 years 11 months ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young
RE
2001
Springer
15 years 11 months ago
Evolving System Architecture to Meet Changing Business Goals: An Agent and Goal-Oriented Approach
Today's requirements engineering approaches focus on notation and techniques for modeling the intended functionality and qualities of a software system. Little attention has ...
Daniel Gross, Eric S. K. Yu
RE
2001
Springer
15 years 11 months ago
Goal-Oriented Requirements Engineering: A Guided Tour
pture, at different levels of abstraction, the various objectives the system under consideration should achieve. Goal-oriented requirements engineering is concerned with the use o...
Axel van Lamsweerde
UM
2001
Springer
15 years 11 months ago
Utility-Based Decision Tree Optimization: A Framework for Adaptive Interviewing
Abstract: An emerging practice in e-commerce systems is to conduct interviews with buyers in order to identify their needs. The goal of such an interview is to determine sets of pr...
Markus Stolze, Michael Ströbel