We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
— Congestion caused by a large number of interacting TCP flows at a bottleneck network link is different from that caused by a lesser number of flows sending large amounts of d...
: In chip design, one of the main objectives is to decrease its clock cycle; however, the existing approaches to timing analysis under uncertainty are based on fundamentally restri...
Michael Orshansky, Wei-Shen Wang, Martine Ceberio,...
As the paradigm of object orientation becomes more and more important for modern IT development projects, the demand for an automated test case generation to dynamically test obje...