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AIA
2006
15 years 8 months ago
Some Semantics for a Logical Language for the Game of Dominoes
Epistemic logic allows to reason not only about situations, but also about the knowledge that a set of agents have about situations. In later years, epistemic logic has been appli...
Fernando R. Velázquez-Quesada, Francisco He...
LICS
1997
IEEE
15 years 10 months ago
How Much Memory is Needed to Win Infinite Games?
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...
ICISC
2007
96views Cryptology» more  ICISC 2007»
15 years 8 months ago
Colliding Message Pair for 53-Step HAS-160
We present a collision attack on the hash function HAS-160 reduced to 53-steps. The attack has a complexity of about 235 hash computations. The attack is based on the work of Cho e...
Florian Mendel, Vincent Rijmen
AAAI
2000
15 years 8 months ago
GeoRep: A Flexible Tool for Spatial Representation of Line Drawings
A central problem in qualitative reasoning is understanding how people reason about space and shape with diagrams. We claim that progress in diagrammatic reasoning is being slowed...
Ronald W. Ferguson, Kenneth D. Forbus
CEFP
2007
Springer
16 years 25 days ago
Proving Properties of Lazy Functional Programs with Sparkle
This tutorial paper aims to provide the necessary expertise for working with the proof assistant Sparkle, which is dedicated to the lazy functional programming language Clean. The ...
Maarten de Mol, Marko C. J. D. van Eekelen, Rinus ...