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ISDA
2010
IEEE
15 years 4 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
ICLP
2005
Springer
16 years 3 days ago
Preference Reasoning
Abstract. Constraints and preferences are ubiquitous in real-life. Moreover, preferences can be of many kinds: qualitative, quantitative, conditional, positive or negative, to name...
Francesca Rossi
ECAI
2004
Springer
15 years 12 months ago
IPSS: A Hybrid Reasoner for Planning and Scheduling
In this paper we describe IPSS (Integrated Planning and Scheduling System), a domain independent solver that integrates an AI heuristic planner, that synthesizes courses of actions...
María Dolores Rodríguez-Moreno, Ange...
JELIA
2004
Springer
15 years 12 months ago
Practical Reasoning for Uncertain Agents
Logical formalisation of agent behaviour is desirable, not only in order to provide a clear semantics of agent-based systems, but also to provide the foundation for sophisticated r...
Nivea de Carvalho Ferreira, Michael Fisher, Wiebe ...
CHK
1999
47views more  CHK 1999»
15 years 6 months ago
Gypsy Reason: Niklas Luhmann's Sociological Enlightenment
: Niklas Luhmann died in November 1998. He had been elaborating his theory of the society for more than thirty years which has been well received in many quarters of society in the...
Dirk Baecker