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» Realization of tai-chi motion using a humanoid robot
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AROBOTS
2011
15 years 1 months ago
Human motion database with a binary tree and node transition graphs
— Database of human motion has been widely used for recognizing human motion and synthesizing humanoid motions. In this paper, we propose a data structure for storing and extract...
Katsu Yamane, Yoshifumi Yamaguchi, Yoshihiko Nakam...
IROS
2006
IEEE
142views Robotics» more  IROS 2006»
16 years 1 days ago
Using Hidden Markov Models to Generate Natural Humanoid Movement
— This paper proposes a Hidden Markov Model (HMM) based approach to generate human-like movements for humanoid robots. Given human motion capture data for a class of movements, p...
Junghyun Kwon, Frank C. Park
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
16 years 19 days ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...
ICRA
2009
IEEE
188views Robotics» more  ICRA 2009»
16 years 20 days ago
Potential field guide for humanoid multicontacts acyclic motion planning
Abstract—We present a motion planning algorithm that computes rough trajectories used by a contact-points planner as a guide to grow its search graph. We adapt collision-free mot...
Karim Bouyarmane, Adrien Escande, Florent Lamiraux...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
16 years 1 days ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li