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» Reality and Virtual Reality in Mathematics
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KIVS
1999
Springer
15 years 10 months ago
Cost and Price Calculation for Internet Integrated Services
Abstract Charging schemes are needed to protect an integrated services network from arbitrary resource reservations and to create a funding mechanism to extend network capacity at ...
Martin Karsten, Jens Schmitt, Lars C. Wolf, Ralf S...
CAINE
2003
15 years 8 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
WSCG
2000
97views more  WSCG 2000»
15 years 7 months ago
Human Movement Instruction System that Utilizes Avatar Overlays Using Stereoscopic Images
In the Mixed Reality environment that combines the real world and the virtual world it is important to control the 'place' that comprises both real and virtual objects. ...
Masayuki Ihara, Yoshihiro Shimada, Kenichi Kida, S...
VC
2010
197views more  VC 2010»
15 years 1 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
16 years 1 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...