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» Reality and Virtual Reality in Mathematics
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VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
15 years 11 months ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
HT
1998
ACM
15 years 10 months ago
From Latent Semantics to Spatial Hypertext - An Integrated Approach
In this paper, we introduce an integrated approach to the development of spatial hypertext. This approach brings together several theories and techniques concerning semantic struc...
Chaomei Chen, Mary Czerwinski
VRST
1997
ACM
15 years 10 months ago
Image-based view synthesis by combining trilinear tensors and learning techniques
We present a new method for rendering novel images of flexible 3D objects from a small number of example images in correspondence. The strength of the method is the ability to sy...
Shai Avidan, Theodoros Evgeniou, Amnon Shashua, To...
AFRIGRAPH
2001
ACM
15 years 10 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen