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HAPTICS
2003
IEEE
15 years 12 months ago
Levels of Detail in Reducing Cost of Haptic Rendering: A Preliminary User Study
Haptic rendering complex objects in virtual environments is computationally intensive. In this paper we start the investigation of a new category of approach to reducing the compu...
Jian Zhang, Shahram Payandeh, John Dill
ELPUB
1999
ACM
15 years 11 months ago
Electronic Publications of Cultural Heritage: Global Challenges and Local Practices
The paper reviews information and communication technologies as new tools in cultural representation and knowledge management, addresses issues of persuasion and engagement with t...
Aukse Balcytiene
INTERACT
2003
15 years 8 months ago
Interactive Immersive Design Application: Analysis of Requirements
: In this paper we report on the progress of an international EU/IMS research project to develop an Immersive free-form Design Application using Virtual Reality and Haptic Immersio...
Urs Künzler, Roger Wetzel, Martin Iseli
ISMAR
2006
IEEE
16 years 18 days ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
VRST
2010
ACM
15 years 4 months ago
Augmentation techniques for efficient exploration in head-mounted display environments
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...