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» Reality and Virtual Reality in Mathematics
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VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
15 years 11 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
15 years 11 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
VRST
1997
ACM
15 years 10 months ago
Surface deformation using the sensor glove
Intuitive 3D surface control and deformation are crucial to CAD/CAM. To do this in a virtual environment, however, the technique must be very efficient. A common method for shape ...
Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsh...
TROB
2008
154views more  TROB 2008»
15 years 6 months ago
Dynamic Performance of Mobile Haptic Interfaces
Abstract--The increasing demand for virtual reality applications in several scientific disciplines feeds new research perspectives dealing with robotics, automation, and computer s...
Alessandro Formaglio, Domenico Prattichizzo, Feder...
VR
2010
IEEE
154views Virtual Reality» more  VR 2010»
15 years 5 months ago
On error bound estimation for motion prediction
A collaborative virtual environment (CVE) allows remote users to access and modify shared data through networks, such as the Internet. However, when the users are connected via th...
Rynson W. H. Lau, Kenneth Lee