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VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
16 years 28 days ago
Showing Users the Way: Signs in Virtual Worlds
In this paper, we report the results of a pilot study designed to evaluate the impact of signs as navigation aids in virtual worlds. Test subjects were divided into three groups (...
Daniel C. Cliburn, Stacy Rilea
VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
15 years 11 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
SI3D
1995
ACM
15 years 10 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
PSYCHNOLOGY
2006
75views more  PSYCHNOLOGY 2006»
15 years 6 months ago
Using a Flexible Virtual Environment for Treating a Storm Phobia
Most of the Virtual Environments (VE) currently available in the field of psychological treatments are designed to solve a specific problem (acrophobia, flying phobia, claustropho...
Cristina Botella, Rosa María Baños, ...
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
15 years 4 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester