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VR
2003
IEEE
178views Virtual Reality» more  VR 2003»
15 years 11 months ago
HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments
This paper describes the HOMERE system: a multimodal system dedicated to visually impaired people to explore and navigate inside virtual environments. The system addresses three m...
Anatole Lécuyer, Pascal Mobuchon, Christine...
WSCG
2004
138views more  WSCG 2004»
15 years 7 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...
DB
2007
362views more  DB 2007»
15 years 6 months ago
Marketing strategies in virtual worlds
More and more businesses are selling products and providing services through multiple channels. 3D virtual worlds are emerging to be one of the channels for companies to communica...
Tsz-Wai Lui, Gabriele Piccoli, Blake Ives
VRST
1999
ACM
15 years 10 months ago
The London Travel Demonstrator
Travel can be a stressful experience and it is an activity that is difficult to prepare for in advance. Although maps, routes and landmarks can be memorised, travellers do not get...
Anthony Steed, Emmanuel Frécon, Anneli Avat...
ADAPTIVE
2007
Springer
16 years 21 days ago
Adaptive Navigation Support
Adaptive navigation support is a specific group of technologies that support user navigation in "virtual spaces" adapting to the goals, preferences and knowledge of the ...
Peter Brusilovsky