We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and an...
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
The video game heritage is being preserved especially on the Web: comments, screenshots, sounds, videos, etc. But one important element is missing: the environment in which we pla...
Bone dissection is an important component of many surgical procedures. In this paper, we discuss adaptive techniques for providing real-time haptic and visual feedback during a vi...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...