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MVA
2000
173views Computer Vision» more  MVA 2000»
15 years 7 months ago
Flexible Auto-Calibration and Its Application to Augmented Reality
Abstract tion 6. When we have some estimation errors in the autoPractical problems are dealt with for augmented reality calibration, we may have a different perspective view from w...
Yongduek Seo, Anders Heyden, Ki-Sang Hong
ICPR
2002
IEEE
16 years 7 months ago
Registration for Stereo Vision-Based Augmented Reality Based on Extendible Tracking of Markers and Natural Features
This paper describes a method to extend the registration range of a vision-based augmented reality (AR) system. We propose to use natural feature points contained in images captur...
Masayuki Kanbara, Naokazu Yokoya, Haruo Takemura
CHI
2005
ACM
16 years 6 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
ICIAR
2007
Springer
16 years 17 days ago
Model-Guided Luminance Range Enhancement in Mixed Reality
Abstract. Mixed Reality (MR) applications tend to focus on the accuracy of registration between the virtual and real objects of a scene, while paying relatively little attention to...
Yunjun Zhang, Charles E. Hughes
ISCAPDCS
2004
15 years 7 months ago
Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays
This paper investigates the reality of shared manipulation of objects between users in distributed walkin displays and presents solutions to address the effects of constraints of ...
David J. Roberts, Oliver Otto, Robin Wolff