Over the past decade, the notion of multi-modal access to technology has moved from the realms of science fiction to reality. It is not now unthinkable to communicate with a machi...
This paper investigates the ethics of the appearance and behavior of avatars in massively multi-user online communities, in particular, avatars created for virtual business intera...
In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
The ISO 9241 Part 9 standard [2] pointing task is used to evaluate passive haptic feedback in target selection in a virtual environment (VE). Participants performed a tapping task...
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...