Sciweavers

3389 search results - page 366 / 678
» Real-Time and Fault-Tolerant Systems
Sort
View
IPPS
2000
IEEE
15 years 11 months ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
ISORC
2000
IEEE
15 years 11 months ago
Deadline Handling in Real-Time Distributed Objects
: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...
K. H. Kim, Juqiang Liu, Moon-hae Kim
ITCC
2000
IEEE
15 years 11 months ago
Parallel Real-Time Numerical Computation: Beyond Speedup III
Parallel computers can do more than simply speed up sequential computations. They are capable of nding solutions that are far better in quality than those obtained by sequential c...
Selim G. Akl, Stefan D. Bruda
IPPS
1999
IEEE
15 years 11 months ago
Application of Parallel Processors to Real-Time Sensor Array Processing
Historically, most radar sensor array processing has been implemented using dedicated and specialized processing systems. This approach was necessary because the algorithm computa...
David R. Martinez
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 11 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...