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3DIM
2003
IEEE
15 years 11 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICASSP
2007
IEEE
16 years 10 days ago
Real Time 3D Avatar Transmission using Cylinder Mapping
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
Shin-ichiro Takahashi, Masaaki Ikehara, Ishtiaq Ra...
VLSID
2003
IEEE
180views VLSI» more  VLSID 2003»
16 years 6 months ago
Automating Formal Modular Verification of Asynchronous Real-Time Embedded Systems
Most verification tools and methodologies such as model checking, equivalence checking, hardware verification, software verification, and hardware-software coverification often fl...
Pao-Ann Hsiung, Shu-Yu Cheng
FIDJI
2003
Springer
15 years 11 months ago
Hard Real-Time Implementation of Embedded Software in JAVA
The popular slogan ”write once, run anywhere” effectively renders the expressive capabilities of the Java programming framework for developing, deploying, and reusing target-i...
Jean-Pierre Talpin, Abdoulaye Gamatié, Davi...
TPDS
2010
260views more  TPDS 2010»
15 years 4 months ago
Real-Time Modeling of Wheel-Rail Contact Laws with System-On-Chip
—This paper presents the development and implementation of a multiprocessor system-on-chip solution for fast and real time simulations of complex and nonlinear wheel-rail contact...
Yongji Zhou, T. X. Mei, Steven Freear