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ICPR
2002
IEEE
16 years 7 months ago
Rotation and Scale Invariant Shape Representation and Recognition Using Matching Pursuit
Using a low-level representation of images, like matching pursuit, we introduce a new way of describing objects through a general description using a translation, rotation, and is...
François Mendels, Pierre Vandergheynst, Jea...
ICCV
2007
IEEE
16 years 29 days ago
Interactive Feedback for Video Tracking Using a Hybrid Maximum Likelihood Similarity Measure
In this article, we present an object tracking system which allows interactive user feedback to improve the accuracy of the tracking process in real-time video. In addition, we des...
Ard Oerlemans, Bart Thomee
ACMACE
2005
ACM
16 years 6 days ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
ISMAR
2003
IEEE
15 years 12 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPSâ...
Masayuki Takemura, Shungo Haraguchi
FGR
2002
IEEE
110views Biometrics» more  FGR 2002»
15 years 11 months ago
Two-Handed Gesture Tracking Incorporating Template Warping with Static Segmentation
In this paper we present a template-based method of motion estimation which tracks two-handed-gestures. In our method the gesturing information of temporal motion and spatial lumi...
Yu Huang, Thomas S. Huang, Heinrich Niemann