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MSE
2002
IEEE
109views Hardware» more  MSE 2002»
15 years 11 months ago
Engineering a Realistic Real-Time Conducting System for the Audio/Video Rendering of a Real Orchestra
This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orch...
Jan O. Borchers, Wolfgang Samminger, Max Mühl...
AIIDE
2008
15 years 8 months ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
ICIAR
2007
Springer
16 years 4 days ago
Real-Time Vehicle Ego-Motion Using Stereo Pairs and Particle Filters
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...
Fadi Dornaika, Angel Domingo Sappa
OTM
2004
Springer
15 years 11 months ago
Studying the Behaviour of the Single Parent Rule in Real-Time Java
This paper addresses the issue of improving the performance of memory management for real-time Java applications, building upon the RealTime Specification for Java (RTSJ). This spe...
M. Teresa Higuera-Toledano
ISORC
2002
IEEE
15 years 11 months ago
ARTISST: An Extensible and Modular Simulation Tool for Real-Time Systems
ARTISST (ARTISST is a Real-Time System Simulation Tool) is a modular event-driven simulation framework for real-time systems. It is targeted towards the performance evaluation of ...
David Decotigny, Isabelle Puaut