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WORDS
2003
IEEE
15 years 11 months ago
Towards the Delay and Synchronization Control for Networked Real-Time Multi-Object Multimedia Applications
Due to the lack of QoS support, ensuring an acceptable application level QoS for the real-time delivery of multiobject multimedia presentations on the current Internet is very cha...
Haining Liu, Magda El Zarki
HIPC
2003
Springer
15 years 11 months ago
Combined Scheduling of Hard and Soft Real-Time Tasks in Multiprocessor Systems
Many complex real-time applications involve combined scheduling of hard and soft real-time tasks. In this paper, we propose a combined scheduling algorithm, called Emergency Algori...
Basheer Al-Duwairi, Govindarasu Manimaran
HIPC
2003
Springer
15 years 11 months ago
Double-Loop Feedback-Based Scheduling Approach for Distributed Real-Time Systems
The use of feedback control techniques has been gaining importance in real-time scheduling as a means to provide predictable performance in the face of uncertain workload. In this ...
Suzhen Lin, G. Manimaran
ECRTS
2002
IEEE
15 years 11 months ago
A QoS-Sensitive Approach for Timeliness and Freshness Guarantees in Real-Time Databases
The demand for real-time database services has been increasing recently. Examples include sensor data fusion, decision support, web information services, and online trading. In th...
Kyoung-Don Kang, Sang Hyuk Son, John A. Stankovic,...
ICNP
2002
IEEE
15 years 11 months ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul