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ACMIDC
2010
15 years 8 months ago
How do you play with a robotic toy animal?: a long-term study of Pleo
Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was int...
Ylva Fernaeus, Maria Håkansson, Mattias Jaco...
AAAI
2004
15 years 7 months ago
Methods for Boosting Revenue in Combinatorial Auctions
We study the recognized open problem of designing revenuemaximizing combinatorial auctions. It is unsolved even for two bidders and two items for sale. Rather than pursuing the pu...
Anton Likhodedov, Tuomas Sandholm
WCE
2007
15 years 7 months ago
Circuit Noise Interference on Sampling Clock and Its Effect on A/D Conversion
—Clock jitter and its effects on signal-to-noise ratio (SNR) were widely investigated in the published literatures. However, most of the issues mainly focused on white-Gaussian-n...
Sun Lei, An Jianping, Wu Yanbo
MOBICOM
2010
ACM
15 years 6 months ago
Achieving single channel, full duplex wireless communication
This paper discusses the design of a single channel fullduplex wireless transceiver. The design uses a combination of RF and baseband techniques to achieve full-duplexing with min...
Jung Il Choi, Mayank Jain, Kannan Srinivasan, Phil...
AAAI
2012
13 years 8 months ago
Automated Strategies for Determining Rewards for Human Work
We consider the problem of designing automated strategies for interactions with human subjects, where the humans must be rewarded for performing certain tasks of interest. We focu...
Amos Azaria, Yonatan Aumann, Sarit Kraus