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2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 10 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
ACMDIS
2000
ACM
15 years 10 months ago
Just-in-Time Design in a Fast-Paced Product Group
In real world development environments where deadlines are fixed, a designer must craft a process that works with the team and within the constraints of a project. The traditional...
Margo Lustig Ezekiel
CHI
2000
ACM
15 years 10 months ago
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of direct manipulation. It covers existing interaction ...
Michel Beaudouin-Lafon
CHI
2000
ACM
15 years 10 months ago
HandSCAPE: a vectorizing tape measure for on-site measuring applications
We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with c...
Jay Lee, Victor Su, Sandia Ren, Hiroshi Ishii
HT
2000
ACM
15 years 10 months ago
The travails of visually impaired web travellers
This paper proposes the inclusion of travel and mobility in the usability metrics of web design. Hypertext design and usability has traditionally concentrated upon navigation and/...
Carole A. Goble, Simon Harper, Robert Stevens