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JMM2
2008
105views more  JMM2 2008»
15 years 6 months ago
Low Cost Projection Environment for Immersive Gaming
: As computer performance and graphics hardware continue to improve, the gamer is increasingly being presented with richer and more realistic visual environments. Viewing these vir...
Paul Bourke
JIIS
2006
124views more  JIIS 2006»
15 years 6 months ago
An efficient approach to mining indirect associations
Discovering association rules is one of the important tasks in data mining. While most of the existing algorithms are developed for efficient mining of frequent patterns, it has be...
Qian Wan, Aijun An
KES
2008
Springer
15 years 6 months ago
Readable Representations for Large-Scale Bipartite Graphs
Bipartite graphs appear in various scenes in the real world, and visualizing these graphs helps improve our understanding of network structures. The amount of information that is a...
Shuji Sato, Kazuo Misue, Jiro Tanaka
JSAC
2006
147views more  JSAC 2006»
15 years 6 months ago
Smart pay access control via incentive alignment
We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
Jun Shu, Pravin Varaiya
MP
2006
90views more  MP 2006»
15 years 6 months ago
Solving multistage asset investment problems by the sample average approximation method
The vast size of real world stochastic programming instances requires sampling to make them practically solvable. In this paper we extend the understanding of how sampling affects ...
Jörgen Blomvall, Alexander Shapiro