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HT
2005
ACM
16 years 5 days ago
What is the space for?: the role of space in authoring hypertext representations
This paper describes our approach of using spatial hypertext as a means separated from an end representation for hypertext authoring. By taking advantage of the power of rich inte...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Yoshiyuki Nish...
ITICSE
2005
ACM
16 years 5 days ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
SIGDOC
2005
ACM
16 years 5 days ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
160
Voted
VRML
2005
ACM
16 years 5 days ago
Visualization across the pond: how a wireless PDA can collaborate with million-polygon datasets via 9, 000km of cable
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
Ian J. Grimstead, Nick J. Avis, David W. Walker
WOSP
2005
ACM
16 years 5 days ago
Performance characterization of decentralized algorithms for replica selection in distributed object systems
Designers of distributed systems often rely on replicas for increased robustness, scalability, and performance. Replicated server architectures require some technique to select a ...
Ceryen Tan, Kevin Mills
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