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CVPR
2005
IEEE
16 years 8 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
OOPSLA
2007
Springer
16 years 8 days ago
Synthesizing reactive systems from LSC requirements using the play-engine
Live Sequence Charts (LSCs) is a scenario-based language for modeling object-based reactive systems with liveness properties. A tool called the Play-Engine allows users to create ...
Hillel Kugler, Cory Plock, Amir Pnueli
WOSP
2004
ACM
15 years 11 months ago
Software performance modelling using PEPA nets
Modelling and analysing distributed and mobile software systems is a challenging task. PEPA nets—coloured stochastic Petri nets—are a recently introduced modelling formalism w...
Stephen Gilmore, Jane Hillston, Leïla Kloul, ...
JCP
2006
118views more  JCP 2006»
15 years 6 months ago
Learning a Classification-based Glioma Growth Model Using MRI Data
Gliomas are malignant brain tumors that grow by invading adjacent tissue. We propose and evaluate a 3D classification-based growth model, CDM, that predicts how a glioma will grow ...
Marianne Morris, Russell Greiner, Jörg Sander...
ICCV
2007
IEEE
16 years 8 months ago
Structure from Statistics - Unsupervised Activity Analysis using Suffix Trees
Models of activity structure for unconstrained environments are generally not available a priori. Recent representational approaches to this end are limited by their computational...
Raffay Hamid, Siddhartha Maddi, Aaron F. Bobick, I...