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NETGAMES
2006
ACM
16 years 17 days ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz
SAC
2006
ACM
16 years 17 days ago
Adapting software components by structure fragmentation
We present in this paper an approach aiming at adapting software components. It focuses on adapting component structures instead of adapting component services. Among the motivati...
Gautier Bastide, Abdelhak Seriai, Mourad Oussalah
VALUETOOLS
2006
ACM
166views Hardware» more  VALUETOOLS 2006»
16 years 16 days ago
Fairness considerations of scheduling in multi-server and multi-queue systems
— Multi-server and multi-queue architectures are common mechanisms used in a large variety of applications (call centers, Web services, computer systems). One of the major motiva...
David Raz, Benjamin Avi-Itzhak, Hanoch Levy
WIDM
2006
ACM
16 years 16 days ago
Lazy preservation: reconstructing websites by crawling the crawlers
Backup of websites is often not considered until after a catastrophic event has occurred to either the website or its webmaster. We introduce “lazy preservation” – digital p...
Frank McCown, Joan A. Smith, Michael L. Nelson
WOWMOM
2006
ACM
137views Multimedia» more  WOWMOM 2006»
16 years 16 days ago
Evaluating Context Information Predictability for Autonomic Communication
Delay tolerant and mobile ad hoc networks, present considerable challenges to the development of protocols and systems. In particular, the challenge of being able to cope with the...
Mirco Musolesi, Cecilia Mascolo