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RTAS
2010
IEEE
15 years 5 months ago
Physicalnet: A Generic Framework for Managing and Programming Across Pervasive Computing Networks
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
BIRTHDAY
2009
Springer
16 years 1 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
SKG
2006
IEEE
16 years 21 days ago
IAC: Interest-Aware Caching for Unstructured P2P
The simplicity and robustness of unstructured P2P system make it a preferable architecture for constructing real large scale file sharing system. Most of the existing paradigms re...
Xucheng Luo, Zhiguang Qin, Ji Geng, Jiaqing Luo
HCW
1998
IEEE
15 years 11 months ago
Dynamic, Competitive Scheduling of Multiple DAGs in a Distributed Heterogeneous Environment
With the advent of large scale heterogeneous environments, there is a need for matching and scheduling algorithms which can allow multiple DAG-structured applications to share the...
Michael A. Iverson, Füsun Özgüner
AIRS
2004
Springer
16 years 3 days ago
X-IOTA: An Open XML Framework for IR Experimentation
Carrying out experiments in Information Retrieval is a heavy activity requiring fast tools to treat collections of significant size, and at the same time flexible tools to leave...
Jean-Pierre Chevallet