We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
We study the use of neural network algorithms in surface reconstruction from an unorganized point cloud, and meshing of an implicit surface. We found that for such applications, t...
Ioannis P. Ivrissimtzis, Won-Ki Jeong, Hans-Peter ...
We study two-layer belief networks of binary random variables in which the conditional probabilities Pr childjparents depend monotonically on weighted sums of the parents. In larg...
In flow-based mix networks, flow correlation attacks have been proposed earlier and have been shown empirically to seriously degrade mix-based anonymous communication systems. In ...