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3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
15 years 10 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
FGR
2004
IEEE
212views Biometrics» more  FGR 2004»
15 years 10 months ago
Automatic 3D Face Recognition Combining Global Geometric Features with Local Shape Variation Information
Face recognition is a focused issue in pattern recognition over the past decades. In this paper, we have proposed a new scheme for face recognition using 3D information. In this s...
Chenghua Xu, Yunhong Wang, Tieniu Tan, Long Quan
CG
2007
Springer
15 years 6 months ago
Temporal wavelet-based compression for 3D animated models
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Frédéric Payan, Marc Antonini
IJSM
2007
103views more  IJSM 2007»
15 years 6 months ago
Posture Invariant Correspondence of Incomplete Triangular Manifolds
We present an approach to find dense point-to-point correspondences between two deformed surfaces corresponding to different postures of the same nonrigid object in a fully autom...
Stefanie Wuhrer, Chang Shu, Prosenjit Bose, Zouhou...
JGTOOLS
2007
144views more  JGTOOLS 2007»
15 years 6 months ago
Faster Relief Mapping using the Secant Method
Relief mapping using the secant method offers an efficient method for adding per pixel height field based displacement to an arbitrary polygonal mesh in real time. The technique...
Eric Risser, Musawir Shah, Sumanta N. Pattanaik