Among the most exciting advances in early vision has been the development of efficient energy minimization algorithms for pixel-labeling tasks such as depth or texture computation....
Richard Szeliski, Ramin Zabih, Daniel Scharstein, ...
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several st...
Alexandra Kolla, Konstantin Makarychev, Yury Makar...
We present the SQRAM architecture for quantum computing, which is based on Knill’s QRAM model. We detail a suitable instruction set, which implements a universal set of quantum ...
Rajagopal Nagarajan, Nikolaos Papanikolaou, David ...
A probabilistic deformable model for the representation of brain structures is described. The statistically learned deformable model represents the relative location of head (skull...
Abstract. We use a simple yet powerful higher-order conditional random field (CRF) to model optical flow. It consists of a standard photoconsistency cost and a prior on affine mo...