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3DPVT
2004
IEEE
104views Visualization» more  3DPVT 2004»
15 years 10 months ago
Interactive Modeling from Dense Color and Sparse Depth
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
Voicu Popescu, Elisha Sacks, Gleb Bahmutov
CGI
2004
IEEE
15 years 10 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...
CGI
2004
IEEE
15 years 10 months ago
Real-Time Rendering of Human Hair Using Programmable Graphics Hardware
We present a hair model together with rendering algorithms suitable for real-time rendering. In our approach, we take into account the major lighting factors contributing to a rea...
Martin Koster, Jörg Haber, Hans-Peter Seidel
AFRIGRAPH
2001
ACM
15 years 10 months ago
Implementation and applications of the distortion operator
The distortion operator transforms 2D images in a manner similar to image warping or morphing, allowing source pixels to be mapped to any destination pixel. This operator can be i...
Shaun Bangay
ASYNC
1997
IEEE
103views Hardware» more  ASYNC 1997»
15 years 10 months ago
Efficient Timing Analysis Algorithms for Timed State Space Exploration
This paper presents new timing analysis algorithms for efficient state space exploration during timed circuit synthesis. Timed circuits are a class of asynchronous circuits that i...
Wendy Belluomini, Chris J. Myers